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Entries with tag server .

Karchan crashing at night

I have received word that the game would crash or become unresponsive at night, between the hours of 23:00 EST and 02:00 EST.

The time seems to be fairly constant, which was a big help in getting the problem diagnosed.

The service provider I use takes daily snapshots of my server (backups for those who've never heard of snapshots.) They happen to take these snapshots around 05:00 CET every day. After some timezone translation, they seemed to match up.

I have requested that they move the automated snapshot job to another timeslot, but they unfortunately told me that this cannot be done.

So now I have asked to have the automatic snapshots disabled entirely, and this seems to have fixed the problem.

Of course, not having these snapshots is not ideal. I shall mention in a later blogpost today what I plan to do about it.

High regards as always.

Server went down

Server went down an hour or two ago. I have no idea what the problem was, but I took the liberty of installing upgrades to all software packages, making backups of the database, and restarting all the services.

Karchan should be back.

Let me know if anything is out of whack.

Filesystem files corrupted

It never rains, but it pours as they say. After installing new software packages, and starting up the services, the game seemed to be doing quite well.

Unfortunately, Linux detected errors in the filesystem and decided to switch to read-only mode until I manually ran an fsck.

I did that and the errors have been fixed. I don't think any of the filesystem errors were in the game files, but I have no way to make sure. (I do always make backups prior to upgrading software packages or implementing database changes, Relax)

Once again let me know if anything is out of whack immediately.